# PVP

On the PVP page, users will be able to see other online users in the arena. Since it is a real-time PVP, offline users will not be displayed here. Also, we made sure that the users shown in the arena are within a 3 level range from the current user to ensure the PVP isn’t too one-sided.\
&#x20;\
The current user would then be able to select which of the following users he/she would like to face off in a match. After clicking on the challenge button, a PVP request would be sent to the challenged user and he/she would have the option to accept/reject the match.

{% tabs %}
{% tab title="Arena" %}
![Challenge other users](/files/-MenGCui3Q96733v15CQ)
{% endtab %}

{% tab title="Receiving a request" %}
![Accept or reject a PVP request](/files/-MenGCuj5AMHrRAiyDzV)
{% endtab %}
{% endtabs %}

When the challenged user accepts the PVP request, both users would be redirected to the battle screen as shown below and the battle commences.&#x20;

{% tabs %}
{% tab title="Battling" %}
![](/files/-MenGCukzg-uQmOPDeyd)
{% endtab %}

{% tab title="Victory!" %}
![](/files/-MenGCuldXy6tAoP6ndp)
{% endtab %}
{% endtabs %}

## Concept of PVP

1. Every turn, users each have 4 options to select

   &#x20;   a. Attack - Deals 100% of ATK

   &#x20;   b. Skill - Uses job’s unique skill

   &#x20;   c. Defend - Negates 90% of the incoming damage

   &#x20;   d. Surrender - Surrender and lose the game
2. Once both users have locked in their selected action for that turn, the turn ends and the actions are triggered
3. The battle dialog would display the sequence of events that occurred in that turn
4. This would repeat until one of the users surrenders or hp falls to 0

**Skill damage scales with the MAGIC stat, incoming skill damage is reduced by the MR stat**

**Attack damage scales with the ATK stat, incoming ATK damage is reduced by the DEF stat**&#x20;

## Skills

| Job     | Skill Name   | Effect                                                                                   | Cooldown |
| ------- | ------------ | ---------------------------------------------------------------------------------------- | -------- |
| Warrior | Double-edged | Next attack ignores 100% of the target’s MR but reduces the user’s DEF by 20% for 1 turn | 2 turns  |
| Mage    | Siphon Life  | Heal for 50% of the damage dealt but reduces user’s ATK by 20% for 1 turn                | 3 turns  |
| Archer  | Twin Shot    | Next attack strikes twice, dealing 200% damage but the user forfeits the next turn       | 3 turns  |


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